ParadoxMe

ParadoxMe

Corporate Design & Game Design

FH Salzburg, 2013


joint concept | Corporate Design | Typography | playing piece | photography

Illustration: Elisabeth Steger

The board game "ParadoxMe" investigates the question "Which designer are you?".

In six categories - Corporate Design, Illustration, Editorial Design, Typography, Screendesign and advertising - the player has to demonstrate theoretical and practical expertise.

The paradox serves as a style element and emphasizes the communicative problem of the project:

The Designer – a Paradox phenomenon.

The aim is to move away from the general classifications and to create your own personal designer character.